Way2Terrain
A custom terrain renderer built in Godot. Focused on graphics programming and shader work.
I'm an 19-year-old game developer from Amsterdam, The Netherlands. My journey began at 11 when I opened up Roblox Studio to learn 'Scripting'. What once seemed too complex is now shaping my present career.
The huge impact games have had on me, drives me to convey my ideas through this medium. Drawing inspiration from diverse sources within my environment. Fascinated by the different disciplines and industry professionals, I'm always striving to hone my skills and master my craft.
I aspire to specialize in graphics programming. Enhancing the visual appeal, atmosphere, and vibe within games. This immersive experience is what captivates me, and want others to enjoy as well.