Game Developer ❖ Technical Artist
JAHVAIRO
002 / ATMOS DNB
JAHVAIRO
MONKAU
002 / ATMOS DNB Code-driven aesthetics.
Inspired by stylized rendering and unique visual identities, I craft games through gameplay, design and graphics.
Highlighted Work

Way2Terrain
An low-level exploration of shader and graphics programming.
Godot Graphics GLSL

Operation Starfall
A 2.5D Metroidvania Couch Co-op game based on 80's Sci-Fi cartoons.
Unity Gameplay Shaders

The Kermis
A short game themed around ephemeral beauty, and the memories we leave with.
Unity Concept Design Gameplay